About The Course

This highly interactive course, taught by a leading game designer, is an excellent primer on all topics surrounding the computer gaming industry. This course is academically challenging and will develop a student’s skills in mathematics, real-time graphics, console game development and hardware architecture.The Games Technology programme offers students an opportunity to study the interactive design process and theories underpinning the design and development of computer game engines. In addition to the theoretical elements students will learn and use software applications to apply their understanding of games technology.

What you Learn

Semester 1

 

  • Communication Theory & Study Skills
  • Fundamental of Computer Systems
  • Mathematics for Computing
  • C++ Programming 1
  • Creative Studies
  • Fundamental of Game

 

Semester 2

 

  • C++ Programming 2
  • Game Technology 1
  • Multimedia Authoring
  • Database System
  • Mathematics for Game
  • Business Comm. Skills

 

Semester 3

 

  • Object-Oriented Techniques
  • Game Technology 2
  • Computer Game Design 1
  • Interaction Design
  • Computer Architecture

Semester 4

  • System Development Methods & Tools
  • Data Communication & Networking
  • Data Structure & Algorithm Analysis
  • Interactive Multimedia
  • Object-Oriented Game Implementation
  • Computer Game Design 2
  • Global Classroom 

 Semester 5

  • Major Project 1
  • Software Project Management
  • Game Programming 1
  • Ethics & Professional Conduct
  • Artificial Intelligence
  • Digital Modeling & Animation
  • Practical Internship

  Semester 6

  • Game Programming 2
  • Operating System
  • Virtual Reality
  • Major Project 2
  • Game Business & Market

Accreditation & Advantages

Faculty of Information & Communication Technology JPT/BPP (R/482/6/0006) 02/16

Fee & Financial Aids

Scholarships and Loans are available

Future Pathway

  • Computer Games Developer
  • Graphics Visualiser
  • Games Programmer
  • Console Programmer
  • AI Programmer
  • Virtual Reality Specialist
  • Lead Programmer
  • Software Product Planner

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